Nine Lives

✦ Nine Lives

Team

The people behind Nine Lives.

eias Project Director

eias

He/Him

The head of Nine Lives, covering direction, quality review, and narrative. His biggest worry lately: he's run out of desk space for new figures.

steel Design Director

steel

He/Him

The universe is heading for its end, and we all return to a handful of dust. Which is exactly why our plans have to mean something.

bluedot Art Director

bluedot

He/Him

Art director at Nine Lives, and the team's most-followed on social. Characters are born the moment they pass through his hands.

sonan Tech Director

sonan

He/Him

Tech director at Nine Lives, holding up the foundations. He does a bit of everything — sometimes no one's quite sure what.

kangddo Game Designer

kangddo

He/Him

He handles level design and balancing — and carries a remarkably deep abyss within.

yami Game Designer

yami

She/Her

Creator of the malevolent things that reign on the edge of tension and despair. She shapes worlds across countless genres — and wanders their depths herself.

ming Concept Artist

ming

He/Him

A concept artist who also takes on level design and set dressing. He draws incredibly well — and is still kept hidden as a secret weapon.

jinhee Technical Artist

jinhee

He/Him

The team GOAT — the bridge between tech and art, and owner of visual quality. His hobby is optimization. GOAT, at least there.

yaquati Technical Artist

yaquati

He/Him

The team's content GOAT. Every developer who's worked with him says the same thing — meeting him is a 'whole new world' of process. All of Nine Lives' UI/UX, and every effect, comes from his hands.

kimsse 3D Modeler

kimsse

She/Her

Yes — she's the only modeler at Nine Lives. With remarkably fast hands, she brings the team's monsters and characters to life.

muyaho Animator

muyaho

He/Him

An action-specialist animator who joined Nine Lives after much courting.

hyoroya Animator

hyoroya

He/Him

A panda lover whose dream is to sneak a panda into the game. He makes cutscenes and all kinds of monster and character animation.

sigrey Lead Programmer

sigrey

He/Him

Lead programmer, passionate gamer, and developer. He owns core development — an Excel master, though they say he doesn't actually touch Excel anymore.

rotten Senior Programmer

rotten

He/Him

The team's resident social butterfly, contributing as a programmer on the strength of wide-ranging experience.

seungury Programmer

seungury

She/Her

She loves a challenge and is curious about everything — and today, once again, she's fixing the final_final_FINAL bug.

Studio characters

Shay & Lumi — the two cats from Ember & Blade, our studio characters and the voices behind the blog.

Shay Shay

News & Community

The studio town crier — Shay blogs team news and community updates.

Lumi Lumi

Devlog

Lumi keeps the devlog — writing up how Ember & Blade is coming together.